Posts Tagged ‘The Secret World’
 
 

 
realmreborn

[MMO] What FFXIV 2.0 Could Learn From GW2 and TSW

It’s August, which means Gamescom 2012 is in full swing in Germany, showcasing a ton of different games across genres. Once again I wish I could attend, but that would involve having money, and I spend all of that on MMO ...
by demajen
0

 
 
repeatability

[MMO] Repeatability in “The Secret World” and “Guild Wars 2″

I’m going to start this post with a simple statement: “The Secret World” is the most addictive MMORPG I’ve played so far.   I’ve played a lot of The Secret World. An unhealthy amount, in fact....
by demajen
2

 
 
FlashForward3-1062x600

[TSW] The Secret World: Is it Secret? Is it Safe? Is it any GOOD?

In November 2002, Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan released the “D20 Modern roleplaying game” for Wizards of the Coast, using the same d20 system developed for the 3rd Edition Dungeons & Dragons...
by demajen
0

 

 
A Sense of Hitting

[MMO] “The Secret World” & “Guild Wars 2″ Combat: That Sense of Hitting

This post is basically a followup to my last TSW post on the third beta weekend event: Hell Raised. During that post I tried to articulate my thoughts on combat in The Secret World and why it didn’t really pop for me. Wha...
by demajen
2

 
 
thesecretworld

[TSW] Spoiling for a Fight – Combat in TSW Beta Weekend #3

In my last blog on Funcom’s The Secret World, I mentioned how I was very impressed with almost everything except the combat. I read with interest that combat had been beefed up a bit for this third beta weekend, so I hop...
by demajen
1

 
 
thesecretworld

[TSW] The Secret World – Preorder Incentives, Prices, Worries

I really want to like The Secret World, but as much as I’d like to remain unbiased and open about its release, I felt that Age of Conan was a real letdown and I’m not sure Funcom’s next MMO can escape from its...
by demajen
4