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[MMO] How Much Is Too Much?

In July last year, I sat down to think about my experiences in Funcom’s The Secret World and how it would draw parallels to my experience in the at-the-time upcoming MMO, Guild Wars 2. I wondered whether multiple profes...
by demajen
 

 
 
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[GW2] Let’s Talk About Fractures

Guild Wars 2is a popular game. It’s popular for many reasons, one of which is undoubtedly that there is no subscription fee. This has brought a considerable number of players from all online communities together. When the...
by demajen
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Dancing on your corpse, you absolute bitch!

[GW2] The Lost Shores World Event

Tedious, drawn-out, and atrociously scaling, The Lost Shores world event does exactly the opposite of what I imagine ArenaNet wanted for its free trial weekend. Rather than showcase all the awesome features of the game — ...
by demajen
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[GW2] We Lost The Shores and Found Another GW2 Community Sh*tstorm

I truly do not understand people anymore. I’ve been playing plenty of both RIFT and GW2 recently, and every time I try and keep up to date with what is happening in both games, I invariably get disheartened by the people ...
by demajen
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Of Elements and Storms: Part One

[GW2/RIFT] Of Elements and Storms – Part One

My MMO experience over the last couple of weeks has led me to raise an interesting question about how I play MMORPGs: namely, can I still have fun even though I find elements of the experience lacking? The answer to that seems ...
by demajen
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[GW2] The First Month

[GW2] The First Month: Greatswords and Grenades

It’s truly hard to believe that Guild Wars 2 has now been out for an entire month. It’s even harder to digest the fact that, according to my Raptr profile, I’ve played over 360 hours of the game (minus the 80...
by demajen
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